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![]() If you need any more info on the matter I'll gladly provide it. Maybe the solution is super easy and I just don't see it. Tried to disable AA in the way it was done for Crysis 2, did not work as expected, since there still wasn't even a log for the injector.Īt this point I'd just like to get some different angle to tackle this because I'm literally stuck. ![]() Might add the game is just about to leave it's alpha, has coop and there might have been adjustments of whatever sort. However, there are two presets available for some very old reshade+sweetfx version (here in the forum library) that clearly indicate it did work at some point. Just to be sure I also tried to locate them to literally any other folder inside the installation (just for good measure, heh) but still not even a log. Simply installing ReShade to "win_64x" (game is 64 bit only it seems) where the executable and all dll files that come with the game (which are a lot since it's cryengine.) results in completely nothing, there is not even a log being written. The game Wolcen: Lords of Mayhem is using cryengine, uses dx11 (forcing it to use dx9 or dx10 via user.cfg prevents starting with error) and is 64bit and has a fairly normal folder structure. Using ReShade for years, first time I cannot get it to work by any means. ![]()
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